Mitja Kostomaj - projects >> AIS educational games >> Catching numbers
AIS educational games
---- Symmetry game 3D
---- Ordering the numbers
---- Catching numbers
---- Ordering the alphabet
---- More or less
---- See saw with shapes
---- Ordering multiplying by 2
AIS Spinning Top
The Adventures of Spinning Top
Win the Diabetes
Pop up reality
C-VIBE VERDI
Muri the Cat
Dr. France Preseren
Interactive catalogue of spare parts
Interactive fashion show
---- Symmetry game 3D
---- Ordering the numbers
---- Catching numbers
---- Ordering the alphabet
---- More or less
---- See saw with shapes
---- Ordering multiplying by 2
AIS Spinning Top
The Adventures of Spinning Top
Win the Diabetes
Pop up reality
C-VIBE VERDI
Muri the Cat
Dr. France Preseren
Interactive catalogue of spare parts
Interactive fashion show
In this game the user moves the basket left and right to catch odd and avoid even numbers. In this high tempo game children learn to recognise odd and even numbers. It was designed as an edutainment game to support learning area of recognising odd and even numbers up to at least 30 and also learning area understanding two digit multiples of 2.
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